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 | EFFECTIVE PROTOTYPING FOR SOFTWARE MAKERS
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To order this title, and for more information, click here
By
Jonathan Arnowitz, Google, Inc., Mountain View, CA, USA
Michael Arent, SAP Labs, Palo Alto, CA, USA
Nevin Berger, Ziff Davis Media, San Francisco, CA, USA
Included in series
Interactive Technologies,
Description
Much as we hate to admit it, most prototyping practice lacks a sophisticated understanding of the broad concepts of prototyping?and its
strategic position within the development process. Often we overwhelm with a high fidelity prototype that designs us into a corner. Or,
we can underwhelm with a prototype with too much ambiguity and flexibility to be of much use in the software development process.
This
book will help software makers?developers, designers, and architects?build effective prototypes every time: prototypes that convey enough
information about the product at the appropriate time and thus set expectations appropriately.
This practical, informative book will
help anyone?whether or not one has artistic talent, access to special tools, or programming ability?to use good prototyping style, methods,
and tools to build prototypes and manage for effective prototyping.
Features
* A prototyping process with guidelines, templates, and
worksheets;
* Overviews and step-by-step guides for 9 common prototyping techniques;
* An introduction with step-by-step guidelines to
a variety of prototyping tools that do not require advanced artistic skills;
* Templates and other resources used in the book available
on the Web for reuse;
* Clearly-explained concepts and guidelines;
* Full-color illustrations, and examples from a wide variety of prototyping
processes, methods, and tools.
Jonathan Arnowitz is a principal user experience designer at SAP Labs and is the co-editor-in-chief
of Interactions Magazine. Most recently Jonathan was a senior user experience designer at Peoplesoft. He is a member of the SIGCHI executive
committee, and was a founder of DUX, the first ever joint conference of ACM SIGCHI, ACM SIGGRAPH, AIGA Experience Design Group, and
STC.
Michael Arent is the manager of user experience design at SAP Labs, and has previously held positions at Peoplesoft, Inc, Adobe
Systems, Inc, Sun Microsystems, and Apple Computer, Inc. He holds several U.S. patents.
Nevin Berger is design director at Ziff Davis
Media. Previously he was a senior interaction designer at Oracle Corporation and Peoplesoft, Inc., and has held creative director positions
at ZDNet, World Savings, and OFOTO, Inc.
Audience
Usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers.
Contents
0: Preface: Effective Prototyping, why this book?
1: Why Prototyping
2: The effective prototyping process
3: Verify prototype assumptions
and requirements
4: Develop Task Flows and Scenarios
5: Define prototype content and fidelity
6: Determine Characteristics
7: Choose
a Method
8: Choose a Prototyping Tool
9: Establish the design criteria
10: Create the Design
11: Review the Design: the internal review
12: Validate and iterate the prototype
13: Deploy the design
14: Card sorting
15: Wireframe prototyping
16: Storyboard prototyping
17:
Paper prototyping
18: Digital interactive prototyping
19: Blank model prototyping
20: Video prototyping
21: Wizard of Oz prototyping
22: Coded prototyping
23: Prototyping with office suite applications
24: Prototyping with Visio
25: Prototyping with Acrobat
26: Prototyping
with Photoshop
| Bibliographic details |
Paperback, 624 pages, publication date: DEC-2006
ISBN-13: 978-0-12-088568-8
ISBN-10: 0-12-088568-9
Imprint: MORGAN KAUFFMAN
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| Price and Ordering |
Price:
EUR 47.95 GBP 41 USD 66.95
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Books and book related electronic products are priced in US dollars (USD), euro (EUR), and Great Britain Pounds (GBP). USD prices apply to the Americas and Asia Pacific. EUR prices apply in Europe and the Middle East. GBP prices apply to the UK and all other countries.
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Last update: 30 Nov 2009
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