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ELECTRICAL ENGINEERING 101
Electrical Engineering 101
Everything You Should Have Learned in School...but Probably Didn't (w/ CD)
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Second Edition

By
Darren Ashby, Electronics Product Line Manager, ICON Fitness, one of the world's largest consumers of embedded chips, Salt Lake City, UT, USA

Description
Written by an expert electronics engineer who enjoys teaching the practical side of engineering, this book covers all the subjects that a beginning EE needs to know: intuitive circuit and signal analysis, physical equivalents of electrical components, proper use of an oscilloscope, troubleshooting both digital and analog circuits, and much more! Even engineers with years in the industry can benefit from the compendium of practical information provided within. CONTENTS: Chapter 0: What is Electricity Really? Chapter 1: Three Things They Should Have Taught in Engineering 101 Chapter 2: Basic Theory Chapter 3: Pieces Parts Chapter 4: The Real World Chapter 5: Tools Chapter 6: Troubleshooting Chapter 7: Touchy-Feely Stuff Appendix

Audience
Engineering students and beginning engineers. Experienced engineers needing a refresher; engineers from other disciplines needing a practical introduction to EE principles.

Contents
Chapter 0: What is Electricity Really? Chicken vs. Egg What is Electricity Really? The Atom Now What? A Preview of Things to Come It Just Seems Magical Chapter 1: Three Things They Should Have Taught in Engineering 101 Units count How to visualize Electrical Components Learn an Intuitive Approach ?Lego? Engineering Chapter 2: Basic Theory Ohm's Law Still Works, Constantly Drill The Fundamantals It's About time Beam Me Up? Keep It Under Control Chapter 3: Pieces Parts Partially Conducting Electricity Power and Heat Managment The Magical Mysterious Op-Amp Negative Feedback Positive Feedback It's Supposed To Be Logical Microprocessor/Microcontroller Basics Input and Output Chapter 4: The Real World It Takes a Little D to A to Get a Little A to D Making Stuff Move ?The Electromechanical World Power Supplies Chapter 5: Tools Making the Invisible Visible Simulators Soldering Irons People Tools Chapter 6: Troubleshooting Getting Ready For The Hunt Ghost in the Machine - EMI Code Junkies Beware Chapter 7: Touchy-Feely Stuff People Skills Becoming and Extroverted Introvert Communication Skills Especially For Managers Especially for Employees How to Make a Great Product Appendix

Bibliographic details
Paperback, 320 pages, publication date: NOV-2008
ISBN-13: 978-1-85617-506-7
Imprint: NEWNES

Price and Ordering
Price:
EUR 27.95
USD 43.95
GBP 23.99
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Last update: 25 Nov 2009
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