By
David Gould, Weta Digital, New Zealand
Description
David Gould's acclaimed first book,
Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists
and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his
new book David offers a gentle, intuitive introduction to the core ideas of computer graphics.
Each concept is explained progressively
and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs.
Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming
features.
David Gould's first volume is widely regarded as the most authoritative reference on Maya programming.
Volume II
continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.
Included in series
The Morgan Kaufmann Series in Computer Graphics
Audience:
Intermediate to advanced Maya developers, technically savvy artists, technical directors, and students; in the film, television, and game industries