By
Andrew Glassner, Xerox PARC, Palo Alto, California
Description
The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become
one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation
makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.
An Introduction to Ray
Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding
of the scientific foundations of ray tracing. It is also richly illustrated with four-color and black-and-white plates. This is a book
which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design.
Included in series
The Morgan Kaufmann Series in Computer Graphics
Audience:
Anyone interested in computer graphics, hardware design, computer aided design, and image processing.