All Products within Media Technology
10 products out of 160, sorted by year
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2010
Casual Game Design
Book, January 2010, by Trefry
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2010
Game Physics
Book, April 2010, by Eberly
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2010
Game Physics Engine Development
Book, July 2010, by Millington
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2010
High Dynamic Range Imaging
Book, May 2010, by Reinhard
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2010
Light & Skin Interactions
Book, May 2010, by Baranoski
-
2010
No Code Required
Book, April 2010, by Cypher
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2010
Physically Based Rendering
Book, June 2010, by Pharr
-
2010
Police Photography
Book, November 2010, by Miller
-
2010
Small-Format Aerial Photography
Book, May 2010, by Aber
-
2010
Understanding Motion Capture for Computer Animation
Book, December 2010, by Menache
