All Products within Media Technology
8 products out of 160, sorted by title
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Pervasive Games
Book, June 2009, by Montola
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Physically Based Rendering
Book, June 2010, by Pharr
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Physically Based Rendering
Book, August 2004, by Hanrahan
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Physically-Based Modeling for Computer Graphics
Book, October 1992, by Barzel
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Point-Based Graphics
Book, June 2007, by Gross
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Police Photography
Book, November 2010, by Miller
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Programming with Quartz
Book, December 2005, by Schneider
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Pyramid Algorithms
Book, July 2002, by Goldman
