The Art and Science of Digital Compositing book cover

The Art and Science of Digital Compositing

Techniques for Visual Effects, Animation and Motion Graphics

*The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images!

At ILM, compositing is one of the most important tools we use. If you want to learn more, this excellent 2nd-edition is detailed with hundreds of secrets that will help make your comps seamless. For beginners or experts, Ron walks you through the processes of analysis and workflows - linear thinking which will help you become deft and successfully tackle any shot.
- Dennis Muren ASC, Senior Visual Effects Supervisor, Industrial Light & Magic

Ron Brinkman's book is the definitive work on digital compositing and we have depended on this book as a critical part of our in-house training program at Imageworks since the 1999 Edition. We use this book as a daily textbook and reference for our lighters, compositors and anyone working with digital imagery. It is wonderful to see a new edition being released and it will certainly be required reading for all our digital artists here at Imageworks.
- Sande Scoredos, Executive Director of Training & Artist Development, Sony Pictures Imageworks

The Art and Science of Digital Compositing is the only complete overview of the technical and artistic nature of digital compositing. It covers a wide range of topics from basic image creation, representation and manipulation, to a look at the visual cues that are necessary to create a believable composite. Designed as an introduction to the field, as well as an authoritative technical reference, this book provides essential information for novices and professionals alike.

*17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3 - Revenge of the Sith.

*Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more!

All disc-based content for this title is now available on the Web.

Audience
Developers, artists, and creative directors in film and computer graphics special effect, and students in these disciplines.

Paperback, 704 Pages

Published: May 2008

Imprint: Morgan Kaufmann

ISBN: 978-0-12-370638-6

Reviews

  • *17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3 – Revenge of the Sith. *The accompanying DVD-ROM features bonus resources, including example footage from hit films and projects that give readers hands-on experience with real industry materials. *Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more!

Contents

  • AcknowledgmentsPrefaceChapter 1 Introduction to Digital CompositingDefinitionHistorical PerspectiveTerminologyOrganization of the BookChapter 2 Learning to See Judging Color, Brightness, and Contrast Light and Shadow The Camera Depth, Distance, and PerspectiveVisual ‘Correctness’Chapter 3 The Digital Representation of Visual Information Image Generation Pixels, Components, and Channels Spatial Resolution Bit Depth Normalized Values Beyond Black and White Floating-Point and High Dynamic Range Imagery The HSV Color Representation The YUV Color Representation Image Input Devices Digital Image File Formats File Format Features Vendor-Specific File Format Implementations Compression Choosing a File Format Nonlinear Color EncodingChapter 4 Basic Image Manipulation Terminology Color Manipulations Spatial Filters Geometric Transformations Motion BlurChapter 5 Basic Image Compositing Multisource Operators The Matte Image The Integrated Matte Channel Additional Operators Masks Compositing With Premultiplied Images MorphingChapter 6 Matte Creation and Manipulation Rotoscoping Procedural Matte Extraction Matte ManipulationChapter 7 Time and Temporal Manipulations Apparent Motion Temporal Resolution Temporal Artifacts Changing the Length or Timing of a Sequence KeyframingChapter 8 Image tracking and Stabilization Tracking an Element Into a Plate Human Intervention Tracking Multiple Points Stabilizing a Plate Camera TrackingChapter 9 Interface Interactions Workflow The Evolution of Interactivity Methods of Representing the Compositing Process Timelines Curve Editors Working With Proxy Images Image Viewing and Analysis ToolsChapter 10 Formats: Media, Resolution, and Aspect Ratios Aspect Ratio Format Conversion Pipeline Film Formats Video Formats Other Formats Working With Nonsquare Pixels Converting and Combining FormatsChapter 11 Quality and Efficiency Quality Efficiency Production Methodologies Minimizing Data Loss Internal Software Accuracy Consolidating Operations Region of Interest Working in a Networked Environment Disk Usage PrecompositingChapter 12 Creating Elements Lighting Interactive Lighting Matched Cameras The Reference Stand-In Clean Plates Film Stock Filters Choosing a Format Lighting and Shooting With Bluescreens Bluescreen vs. Greenscreen Shooting OrderChapter 13 Additional Integration Techniques Scene Continuity Color and Lighting Camera CharacteristicsChapter 14 Advanced and Related Topics The Digital Representation of Images, Revisited 3D Compositing Working With CG Elements Related 2D DisciplinesChapter 15 Case Studies James and the Giant Peach Speed Independence Day The Prince of Egypt Budweiser Lizards Commercial Titanic A Gentlemen’s Duel Battlestar Galactica Carlton Draught ‘Big Ad’ Chronicles of Narnia: The Lion, the Witch and the Wardrobe Golden Compass Incredibles Case Study I, Robot King Kong Lost The Lord of the Rings: The Return of the King The Orion Nebula from The Hubble Space Telescope: One Image from A Billion Pixels Sin City Sky Captain and the World of Tomorrow Spider-Man 2 Underworld: Evolution Wallace and Gromit: The Curse of the Were-Rabbit Star Wars: Episode 3 – Revenge of the SithAppendix A Digital Compositing Software: Tools and Features Color Corrections Filters Geometric Transformations and Warps Image Combination Field Controls Matte Generation Timing and Animation Image Generation Tracking Control OtherAppendix B Digital Image File Formats Common Image File Formats The Cineon File Format The OpenEXR File FormatAppendix C Common Film and Video Formats Film Digital Cinema Projection VideoBibliographyGlossaryIndex

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