All Books within Media Technology
14 books out of 143, sorted by title
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Game Design Workshop
Book, February 2008, by Fullerton
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Game Feel
Book, October 2008, by Swink
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Game Physics
Book, April 2010, by Eberly
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Game Physics
Book, December 2003, by Eberly
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Game Physics Engine Development
Book, July 2010, by Millington
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Game Physics Engine Development
Book, March 2007, by Millington
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Game Usability
Book, August 2008, by Isbister
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Genetic Programming
Book, December 1997, by Banzhaf
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Geometric Algebra for Computer Science
Book, April 2007, by Dorst
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Geometric Algebra for Computer Science (Revised Edition)
Book, March 2009, by Dorst
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Geometric Tools for Computer Graphics
Book, September 2002, by Schneider
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GPU Computing Gems Emerald Edition
Book, January 2011, by Hwu
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GPU Computing Gems Jade Edition
Book, September 2011, by Hwu
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Graphics Gems V (IBM Version)
Book, May 1995, by Paeth
