Non-Photorealistic Computer Graphics
Modeling, Rendering, and Animation
By- Thomas Strothotte, Otto-von-Guericke University of Magdeburg, Germany
- Stefan Schlechtweg, Otto-von-Guericke University of Magdeburg, Germany
Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear to have been created by hand. These efforts benefit every field in which illustrationsthanks to their ability to clarify, emphasize, and convey very precise meaningsoffer advantages over photographs. These fields include medicine, architecture, entertainment, education, geography, publishing, and visualization.Non-Photorealistic Computer Graphics is the first and only resource to examine non-photorealistic efforts in depth, providing detailed accounts of the major algorithms, as well as the background information and implementation advice readers need to make headway with these increasingly important techniques.Already, an estimated 10% of computer graphics users require some form of non-photorealism. Strothotte and Schlechtweg's important new book is designed and destined to be the standard NPR reference for this large, diverse, and growing group of professionals.
Audience
Computer graphics programmers
Hardbound, 496 Pages
Published: April 2002
Imprint: Morgan Kaufmann
ISBN: 978-1-55860-787-3
Contents
- Chapter 1 - IntroductionChapter 2 - Pixel Manipulation of ImagesChapter 3 - Lines, Curves, and StrokesChapter 4 - Simulating Natural Media and Artistic TechniquesChapter 5 - Stroke-Based IllustrationsChapter 6 - Working with 2.5D Data StructuresChapter 7 - Geometric Models and Their Exploitation in NPRChapter 8 - Lighting Models for NPRChapter 9 - Distorting Non-Realistic RenditionsChapter 10 - Applications for NPRChapter 11 - A Conceptual Framework for NPR

