Graphics Gems V (IBM Version)By
- Alan Paeth
Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
Graphics programmers, C programmers, graphics researchers, students, designers, and professionals interested in computer graphics. Also of interest to mathematicians, engineers, and scientists using C.
Hardbound, 438 Pages
Published: May 1995
Imprint: Morgan Kaufmann
- Polygons and Polyhedra. Geometry. Transformations. Curves and Surfaces. Ray Tracing. Shading. Frame Buffer Techniques. Image Processing. Graphic Design. Utilities.