Electrical Engineering 101
Everything You Should Have Learned in School...but Probably Didn't
By- Darren Ashby, Electronics Product Line Manager, ICON Fitness, one of the world's largest consumers of embedded chips, Salt Lake City, UT, USA
- Darren Ashby, Electronics Product Line Manager, ICON Fitness, one of the world's largest consumers of embedded chips, Salt Lake City, UT, USA
Written by an expert electronics engineer who enjoys teaching the practical side of engineering, this book covers all the subjects that a beginning EE needs to know: intuitive circuit and signal analysis, physical equivalents of electrical components, proper use of an oscilloscope, troubleshooting both digital and analog circuits, and much more! Even engineers with years in the industry can benefit from the compendium of practical information provided within.CONTENTS:Chapter 0: What is Electricity Really?Chapter 1: Three Things They Should Have Taught in Engineering 101Chapter 2: Basic TheoryChapter 3: Pieces PartsChapter 4: The Real WorldChapter 5: ToolsChapter 6: TroubleshootingChapter 7: Touchy-Feely StuffAppendix
Audience
Engineering students and beginning engineers. Experienced engineers needing a refresher; engineers from other disciplines needing a practical introduction to EE principles.
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Published: November 2008
Imprint: Newnes
ISBN: 978-1-85617-506-7
Contents
- Chapter 0: What is Electricity Really?Chicken vs. EggWhat is Electricity Really?The AtomNow What?A Preview of Things to ComeIt Just Seems MagicalChapter 1: Three Things They Should Have Taught in Engineering 101Units countHow to visualize Electrical ComponentsLearn an Intuitive ApproachLego EngineeringChapter 2: Basic TheoryOhms Law Still Works, Constantly Drill The Fundamantals Its About timeBeam Me Up?Keep It Under ControlChapter 3: Pieces PartsPartially Conducting ElectricityPower and Heat ManagmentThe Magical Mysterious Op-AmpNegative FeedbackPositive FeedbackIts Supposed To Be LogicalMicroprocessor/Microcontroller BasicsInput and OutputChapter 4: The Real WorldIt Takes a Little D to A to Get a Little A to DMaking Stuff Move The Electromechanical WorldPower Supplies Chapter 5: ToolsMaking the Invisible VisibleSimulatorsSoldering IronsPeople ToolsChapter 6: TroubleshootingGetting Ready For The HuntGhost in the Machine - EMICode Junkies BewareChapter 7: Touchy-Feely StuffPeople SkillsBecoming and Extroverted IntrovertCommunication SkillsEspecially For ManagersEspecially for EmployeesHow to Make a Great ProductAppendix

